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Event tracking

The level_start event

level_start is part of GA4's recommended events for games. You fire it when a player begins a level or stage, passing a level_name parameter. Paired with level_end, it lets you measure how many players start versus finish each level — the core of game progression and difficulty analysis. Like all recommended events, its documented name plugs into GA4's gaming-oriented reporting.

Verified against primary sources

What this means

level_start is a GA4 recommended event in the gaming set. You send it when a player enters a level, with level_name identifying which level began. Because the name is recognised by GA4, it feeds the platform's progression reporting alongside other gaming events.

The complementary level_end event records the end of the same level, so the two together form a per-level funnel.

Progression analysis

Counting level_start versus level_end per level_name shows where players stall. A level where many start but few reach level_end with success=true is a candidate for rebalancing. Adding level_up and post_score events around these builds a fuller picture of engagement and difficulty.

How it appears in analytics and logs

A level_start event means a player began a level. A widening gap between level_start and level_end for a stage flags a difficulty or drop-off problem.

Diagnostic use case

Measure how many players start each level and build a progression funnel against level_end completions.

What WebmasterID can help detect

WebmasterID can record progression events first-party so game funnels work without third-party identifiers.

Common mistakes

Privacy and accuracy notes

level_name describes game content, not the player. Keep player identifiers and PII out of gaming event parameters. Educational, not legal advice.

Related pages

Sources and verification notes

Last reviewed 2026-06-24. Facts are checked against primary/official sources where available; uncertain specifics are marked “Data not yet verified” rather than guessed.